You can find a collection of my work, sorted by completion year, here. Please keep in mind my portfolio is still a heavy work in progress and is currently missing a bunch of work. Check back soon.
If you don't care about the fancy stuff, you can view my projects directly on Behance.
Galaxy is a technical demonstration featuring a procedurally generated map of star systems; each system features anywhere from one to six stars in various orbits, chaotic, stable, and beyond. Systems also feature anywhere from zero to twelve planets of varying types orbiting all or some of the present stars. The project is still a heavy work in progress.
ARCTops Version 2.0 is a revamped version of the original ARC-478 ARCTops. Featuring new core content, game modes, maps, controller support, server settings, and cosmetics. All new features, including the UI rework, were done by me.
One of, if not the most, realistic, complex, and interactive reactors/power sources in the Roblox serious SCP-Roleplay community. It is based on the GE BWR/4 reactor type and closely simulates its real-world counterpart. I programmed it for ARC-478. It is the most interesting and fun-to-do programming task I have fulfilled.
"Welcome to the beautiful State of Pará, Brazil, where the wonders of the Amazon rainforest and the vibrant cultural heritage of the region come together to create a unique and enchanting experience. Pará is the second-largest state in Brazil and is home to a rich diversity of flora, fauna, indigenous communities, and the Instituto de Sustentabilidade e Conservação da Amazônia das Nações Unidas, also known as the United Nations Amazon Sustainability and Conservation Institute, or Site 23."
Club Dynasty was a raid map for the Roblox gunfighting community. It featured a large, open map with multiple levels and a complex layout. Featuring a destructible environment, fully custom chat and admin systems, and a fluid weapon system.